
I am not sure (becasue I dont know) why this would cause more problems than the GvG part of the game, where mutiple players attack and the server uptime is in fact unfluencing the game. But there are a few things that might be hard to fix such as the stats balance, players with far higher stats in the hood vs players at the low end of the hood - Surely the defence would not exactly be a balanced one - Never the less it would be more balanced than the default auto moode that is applied as game is now, so as idea it is a +1 for me. In my eyes such functionlity would be a real up thing for FoE and if it was only working as suggested then at least some pressure would be on the system, since it would still only be innitiated by the attacking part. Just the functionality to be able to play directly against another player.
It might give the Devs a few headaches, since this would be a very big step towards Player vs Player battle - but it is somehow it is the only real big thing missing in the FoE game and I am not talking balance issues, fixes whatever etc. Was thinking about the same thing a little while ago but never got to it. I am happy that someone brought this idea up.
